Haxe Game Development Essentials by Jeremy McCurdy
- Haxe Game Development Essentials
- Jeremy McCurdy
- Page: 148
- Format: pdf, ePub, mobi, fb2
- ISBN: 9781785289781
- Publisher: Packt Publishing, Limited
Download Haxe Game Development Essentials
Free book to download for kindle Haxe Game Development Essentials ePub PDF MOBI
Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way.
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Configuring the Game In this chapter, we will build the game Canyon Bunny, Learn about the game's architecture Haxe Game Development Essentials.
Hottest 'marmalade' Answers - Stack Overflow
2D cross-platform game engine for Android and iOS? You mention Haxe/NME but you seem to instinctively dislike it. also a book: http://www.amazon.co.uk/ Marmalade-Mobile-Game-Development-Essentials/dp/1849693366/ref=sr_1_1.
*drawlogic » Uncategorized - web, mobile, game + interactive
It is the result of the game Pirates Love Daisies which demonstrates some great First Unity Book: Unity Game Development Essentials.
Professional haXe and Neko: L. McColl-Sylvester, F. Ponticelli
It opens up the world of application development and reduces the learning curve while minimizing potential roadblocks. It is difficult to write a book on haXe
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My name is Lars Doucet, I'm a game developer; I can proudly say that I have You could get some serious Haxe development done by contracting someone As an animation tool, it's capable with the bare essentials, but
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